
Dark Souls 3: Neue App- & Regulation-Version bald verfügbar
Am Freitag wollen Bandai Namco und der Entwickler Form Software ein neues Update für Dark Souls 3 veröffentlichen. Neben vielen Bugfixes soll es auch noch einige andere Neuerungen geben. Alle Infos weiter unten. Während die genauen Zeiten für die Wartungsarbeiten noch genannt werden, steht dank der Patchnotes fest, was sich mit der App-Version 1.05 und der Regulation-Version 1.08 in "Dark Souls 3" ändert. Wie diesen zu entnehmen ist, bringt der Patch unter anderem einige Balance-Anpassungen und Fehlerbereinigungen mit sich.
Es werden nun alle Erfolge direkt freigeschaltet, wenn ihr die benötigten Items direkt in das Warenhaus schickt. Zudem soll das Voice-Chat-Icon nach der Installation auch dann sichtbar bleiben, wenn ihr das HUD in "Dark Souls 3" auf "Auto" stellt. Das ist aber nur ein kleiner Bruchteil der Änderungen. Hier die Liste mit den geplanten Änderungen:
Dark Souls 3: App-Version 1.05
- Archdragon Peak: Fixed the freeze when jumping into the fog after ringing the bell.
- The Rinfinger Leonhard quest will now start properly after the removal of the restriction on the maximum number of Pale Tongues that can be offered to Rosaria, Mother of Rebirth.
- Trophies will now unlock correctly even if the required item is sent directly to the warehouse.
- Fixed a Skill being changed based on a right hand weapon when equipping White Hair Talisman on the left hand while holding the Sacred Flame with both hands
- The Horsehoof Ring (which increases stamina and ATK) will no longer affect other attacks besides its initial effect on kicks.
- It will now longer be possible to equip a helm when using a Wax Pool after using the Dragon Head Stone.
- Fixed the HP drain damage of Symbol of Avarice when resting near bonfire.
- Fixed a spell animation and effect not synching up when using the magic repetitively.
- Fixed when summoning the white phantom NPC under a certain circumstance, the character’s collision will properly function nullifying all enemy attacks.
- Fixed issue where skills could be performed even when a certain amount of FP was not available.
- Adjusted the attack cancel parameters of some curved swords attacks.
- Adjusted the attack power and skills of fist and claw weapons.
- Adjusted the skills of twin blade weapons.
- Fixed the scythe not penetrating shields at close distances.
- Adjusted stamina consumption and attack cancel parameters for rapier weapons.
- Adjusted the attack collision for the washing pole weapon.
- Adjusted parameters of Farron Hail and Busting Fireball.
- Adjusted casting speed, stamina consumption, cancel timing of some Spells.
- Increased the number of arrows/bolts that can be possessed.
- During online multiplayer: During the invasion of a Dark Phantom, the host will now longer be separated from his area.
- During online multiplayer: A dark phantom can now longer be forcibly brought back in some maps.
- During online multiplayer: When the player is summoned during a boss battle, the boss will now longer become motionless even after the player is back to his/her world.
- The status effects below the stamina gauge will no longer be hidden when opening the top menu with HUD display set to auto.
- The voice chat icon will now remain visible when the HUD display is set to "Auto."
- Fixed the display of strength level shown in the equipment menu when using two-handed weapon.
- Other game balance parameters have been adjusted.
- Several game flaws fixed.
Quelle: BandaiNamco
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