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  1. #34
    aka XBU Knallkrebs Profi Gamer Avatar von XBU Power Hansen
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    Gamertag: Power Hansen

    Standard

    Das hier hab ich gefunden:

    Perk Slot 1

    Marathon | Marathon Pro
    Marathon Perk Ability: Unlimited sprint.
    Pro Ability: Get over obstacles faster (i.e. Ladders, Crates, etc).

    Sleight of Hand | Sleight of Hand Pro
    Sleight of Hand Perk Ability: Faster reloading.
    Pro Ability: Gives a speed boost to how fast you can aim down the sight of your weapon (Doesn't work if you're sprinting).

    Scavenger | Scavenger Pro
    Scavenger Perk Ability: Full resupply from dead enemies (Including secondary weapons).
    Pro Ability: Extra magazines (Start with max ammo at the start of the game).

    Bling | Bling Pro
    Bling Perk Ability: 2 primary weapon attachments.
    Pro Ability: 2 secondary weapon attachments.

    One Man Army | One Man Army Pro
    One Man Army Perk Ability: Replaces your secondary weapon. This allows you to change your class at any given time during a match.
    Pro Ability: Swaps classes even faster.


    Perk Slot 2

    Stopping Power | Stopping Power Pro
    Stopping Power Perk Ability: Increased bullet damage.
    Pro Ability: Increased bullet damage vs. helicopters and aircrafts (Just bullet damage, doesn't work with Stingers or AT4-HS, etc).

    Lightweight | Lightweight Pro
    Lightweight Perk Ability: Move faster.
    Pro Ability: Allows you to do a quick aim after sprinting (Doesn't work while walking).

    Hardline | Hardline Pro
    Hardline Perk Ability: Killstreaks require 1 less kill.
    Pro Ability: Death Streaks require 1 less death.

    Cold-Blooded | Cold-Blooded Pro
    Cold-Blooded Perk Ability: Undetectable by UAV, air support, Sentry Guns, and thermal.
    Pro Ability: No red crosshair or name shown when you are targeted (Great for sniping if you think about it).

    Danger Close | Danger Close Pro
    Danger Close Perk Ability: Increases explosive weapons damage.
    Pro Ability: Increases air support damage (Harrier, Helicopter, Pavelow damage, etc).


    Perk Slot 3

    Commando | Commando Pro
    Commando Perk Ability: Increased melee distance.
    Pro Ability: You don't take any damage from falling.

    Steady Aim | Steady Aim Pro
    Steady Aim Perk Ability: Increased hip-fire accuracy.
    Pro Ability: You can hold your breath for a longer period of time (Sniping purposes).

    Scrambler | Scrambler Pro
    Scrambler Perk Ability: Scrambles the enemy radar in a small radius (Enemy radar becomes all grayish).
    Pro Ability: Delays enemy Claymores. (Basically you can avoid the explosion if you are fast enough).

    Ninja | Ninja Pro
    Ninja Perk Ability: Invisible to heartbeat sensors (Very useful in S/D or other game modes if you think about it).
    Pro Ability: Allows you to move silently.

    SitRep | SitRep Pro
    SitRep Perk Ability: Insertions. This will reveal enemy explosives and Tactical Insertions.
    Pro Ability: Makes enemy footsteps louder.

    Last Stand | Last Stand Pro
    Last Stand Perk Ability: Allows you to survive a normal death. You will drop to the ground and pull out your pistol.
    Pro Ability: This allows you to use your equipment too, for example, frag grenades and throwing knifes.

    Ich benutze in letzter Zeit:
    - M16 mit Holo
    - G18 mit RDS
    - Sleight of Hand Pro
    - Stopping Power Pro
    - Scrambler Pro

    - UMP mit Holo
    - USP mit FMJ
    - Marathon
    - Lightweight
    - Commando

    - AUG
    - Stinger
    - Sleight of Hand Pro
    - Stopping Power Pro
    - Steady Aim Pro

    Als Deathstreak nehm ich eigentlich immer Painkiller.
    Geändert von XBU Power Hansen (18.11.2009 um 12:23 Uhr)

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