Doch, unendlich. Das "Radiant Quest System" ist quasi ein Zufallsgenerator für neue Quests:
(Quelle: wired.com)You’ll never have to stop questing in the upcoming open-world role-playing game, to be released November 11 for Xbox 360, PC and PlayStation 3. Skyrim director Todd Howard told Wired.com in a phone interview Monday that the game will feature a never-ending stream of procedurally generated content, giving players an infinite number of things to do.
“The vibe of the game is that it’s something that you can play forever,” Howard said.
The game’s Radiant quest system randomly generates new tasks based on your progress in the game. An innkeeper might ask you to hunt for bandits in a place you haven’t found yet, or an aspiring alchemist could request that you collect 10 undiscovered flowers for his work. Howard claims that the options are endless.
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09.11.2011, 17:58 #27
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