Aus dem Xbox.com Foren :
Ok Guys here it is for all of you GOW fans Enjoy....
Gears of War™ Gears Up With A New Game Type
What's old and new and red all over? That would be Gears of War, once a new multiplayer game type is released by way of a download from Xbox LIVE® on April 9. Read on to get the specs on the new way to enjoy a game you already love, and then hop online to experience multiplayer all over again!
Annex
Objective: Capture and hold key locations to collect enough points to win the round.
Description: In Annex, you win by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map has two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all its 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.
On the HUD, the current objective appears below the team scores at top left. This indicator contains several pieces of relevant information. The weapon icon inside the circle indicates which weapon-spawn location is being used as the objective. The compass along the outer edge of the circle shows the relative direction to the objective. The number inside the circle indicates how many points remain at that objective and the background icon color indicates which team currently controls it. No color means the objective awaits capture, a red icon means the Locust Horde hold the objective and a blue icon means the COG hold it. When the icon in the indicator circle fills, the corresponding team's score also changes color, the team begins collecting points from the objective, and the point value of the objective drops.
On the map, a projected ring marks the physical location and boundaries of the objective in the world. The ring's color indicates the current captor: White means neutral, blue COG, and red Locust. To capture an objective, players must stand inside the glowing ring uncontested for a short period of time. How long depends on how many teammates stand in the ring at once. One player can capture an objective in eight seconds, two players in four seconds, three players in two seconds, and four players in one second. Once a team takes an objective, they are not required to remain inside the ring to maintain ownership. The captured objective's points drain until an opposing team member enters the ring, or until its points fall to zero.
Round scores can be set as low as 120 points or as high as 480 points. The first team to reach the target score wins the round.
Respawns: Infinite, wave-based every 15 seconds.
Options:
Selected Map: Which map or series of maps to use.
Number of Rounds: Number of rounds required to win the match.
Bleed-out Duration: Amount of time before a player dies while DBNO.
Round Score: Number of points required to win a round.
Friendly Fire: In a player match, whether teammates can damage each other.
Private Slots: In a player match, number of player slots reserved for friend invites.
Weapons Swapped: In a player match, whether the person who sets up the match can determine whether weapons that appear in the maps are replaced or removed.
Updates:
Annex became available as a Gears of War multiplayer game mode in the April 9 update.
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Hybrid-Darstellung
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07.04.2007, 19:48 #1Erfahrenes Mitglied Eingespielt
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07.04.2007, 19:51 #2Erfahrenes Mitglied Profi Gamer
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Also kommt der Modus jetzt nach 2 Tagen?
Schade, dass meine 360 defekt ist. Naja hoffentlich kriege ich eine neue, die nicht schlapp macht.
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07.04.2007, 20:00 #3aka XBU Assi XBU Legende
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Soweit ich weiss ist der Termin verschoben worden und den englischen Text haben wa jetzt auch schon des öfteren hier im Forum gepostet.




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07.04.2007, 21:37 #4Erfahrenes Mitglied Profi Gamer
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Also ich finde Respawn würde den Multiplayermodus von GoW zerstören!
Da würde viel zu viel Hektik ins Spiel kommen! Ich finde es so schon echt gut und man überlegt vorher gut was man tut und stürmt nicht einfach so drauf los ;-)
"Nimm Dir Zeit und nicht das Leben,
fahr gegen den Baum und nicht daneben!"
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09.04.2007, 16:20 #5Erfahrenes Mitglied Profi Gamer
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Der Update soll doch kostenpflichtig sein und wird unter diese Woche noch erscheinen. Später wird es aber kostenlos zum Download verfügbar sein.
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09.04.2007, 18:58 #6Erfahrenes Mitglied Eingespielt
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Quelle, bitte? Die können kein Update kostenpflichtig machen, sonst sind die Spiele ja nicht kompatibel zueinander und diejenigen ohne Update kucken in die Röhre (sprichwörtlich). Und wie dumm soll das bitte sein für Bugfixes Geld zu verlangen? Was sie machen können ist den Spielmodus seperat als DLC für Geld anzubieten, das Update bekommt dann aber immer noch jeder. Schreibt doch net so viel uninformierten Scheiß!
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09.04.2007, 20:52 #7Erfahrenes Mitglied Profi Gamer
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Uninformierten Scheiß???
Ich meinte mit dem Update den neuen Spielmodus.
Quelle???
gamezone.de
Bemühe dich mal dich freundlicher auszudrücken.
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09.04.2007, 21:51 #8Erfahrenes Mitglied Gamepad-Junkie
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AutoUpdate verfügbar!
Gears of War Auto Update
Later today, a Gears of War auto update is going to be available. I am not sure of the exact time, but here are some of the details of what the AU contains:
In Annex, gamers seize victory by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map contains two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team's score. Teams collect those points by maintaining ownership of an objective until all 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.
And while defending their objectives against the onslaught of Xbox LIVE opponents, gamers may notice the following minor adjustments to "Gears of War":
*VGA Cable Support: Monitor resolution widths greater than or equal to 1280 now render as letterbox. In particular VGA users running at 1280x1024 will now see the game in full 720p (1280x720) resolution in letterboxed form.
* Adjusted Assassination Multiplayer Gametype: Leader no longer has to unlock weapons and now has to be executed to die.
* Adjusted Boomshot: Splash damage to be more effective rendering targets down-but-not-out
* Adjusted Hammer of Dawn: Aiming will be more forgiving of moving targets
* Adjusted Roadie Run: Reduced frequency of accidently grabbing cover while running
* Kill Message Ticker: Ticker can now be seen while down-but-not-out and spectating
* General: Addressed a number of possible exploits in multiplayer
Hit www.gearsofwar.com for further details.
Again: I don’t know the exact time the AU will be released, but I’ll try to post a comment (or get e to do so) when it does go Live.
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11.04.2007, 15:00 #9Erfahrenes Mitglied Daddel König
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Also der neue Game-Type ist Sau geil! Schade ist jedoch, dass die Kills nicht zu Erfolgen führen. Für mich ist es am schlimmsten da ich nur noch die 10000 Kills brauche und man bei Anhang die am schnellsten bekommt...So ein Müll, aber echt!...Naja, dann wird das wohl noch noch länger dauern
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