Page

Bethesda Softworks hat einige neue Details zum kommenden Download Content für Fallout New Vegas enthüllt. Der erste Download Content wird den Titel "Dead Money" tragen und am 21 Dezember 2010 für 800 Microsoft-Points verschlagen. Dead Money - totes Geld, das verrät schon einiges über das Setting, in das der Spieler versetzt wird. Senior Designer Chris Avellone hat drei Fragen zum DLC ziemlich ausführlich beantwortet.

Dead Money bringt euch nach Sierra Madre, ein riesiges Gelände das eigentlich mal das größte Casino der Welt werden sollte, aber nie öffnete. In Sierra Madre leben nur noch die sogenannten Ghost People, welche nicht durch die giftigen Gase der Klimaanlage starben, aber weder aus Sierra Madre raus können, noch andere Personen hineinlassen.

Can you discuss the setting for Dead Money?
Dead Money is set in the Sierra Madre, an opulent and extravagant resort that was supposed to be the greatest casino in the west except that it never opened. Bombs fell before the gala opening, and the Sierra Madre froze in time, its state of the art security system locking the place up tight. Nothing could get in, and none of the guests could escape. Years passed. The climate control and air conditioning system within the facility began to spit toxins into the surrounding city, causing a slow cloud and haze to form over the area - which proved lethal to anyone who tried to explore the city. Only a mysterious group called the Ghost People survived to call the city home, trapped inside what appeared to be hazmat suits and never speaking to their victims... only capturing them alive and dragging them away to the depths of the city deep within the Cloud.

And so the Sierra Madre faded from the history books, only occasionally being seen in posters across the wastes, until it took on mythic ghost story status... a supposed "City of Gold" in the Mojave Wasteland where all the treasures of the Old World were rumored to be held. It was kept alive as a late-night saloon story by prospectors who'd claimed to have found maps leading there... and were willing to part with the "map" for a few caps. Or a drink. Or a warm place to sleep.

How will the player reach this area?
The Sierra Madre is a mythical place in the wastes, with travelers all risking their lives to find it. Only one man truly "found" it - and lived. After the fall of HELIOS One, Father Elijah of the Brotherhood of Steel set out to find new weapons to eradicate NCR. And in the process he found the Sierra Madre. The Courier is lured to the Sierra Madre by a faint radio broadcast advertising the gala grand opening.

From a gameplay standpoint, Dead Money is accessed by loading a save file from any point in Fallout: New Vegas prior to the endgame sequence, in the same way as Operation Anchorage, Point Lookout, The Pitt or Mothership Zeta were triggered in Fallout 3.

Can you share details on some of the new creatures/enemies players will encounter?
This being an extension of Fallout: New Vegas, players will encounter several unique characters, each with their own motivations, all of whom will have to work together if any of them are going to survive. Aside from just struggling with their would-be companions, the courier will also have to deal with the mysterious Ghost People as well as the casino's substantial defense systems.

Quelle: BethesdaSoftworks

1 Kommentar

XBU H3tf1eld Di, 23.11.2010, 08:55 Uhr

mal schaun ich denk ich hol mir den DLC :).